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Warehouse Runner

A game where new warehouse staff practise picking, routes and priorities under time pressure.

Format
Simulation game
Sector
Logistics
Languages
ES / EN
Length
5-minute sessions

Who it's for

New warehouse associates learning to pick orders under pressure.

My role

Needs analysis, game mechanics and user flow, working with a visual designer and a Unity developer.

Tools

UnityFigmaMidjourneyChatGPT

The challenge

Order picking is where a warehouse wins or loses money. New staff know the steps but take weeks to do them fast and without mistakes.

Classroom onboarding can't recreate the clock, the routes and the safety checks of a real shift.

The solution

  • One skill at a time

    First plan the route, then find and scan the right items, then deliver against the clock.

  • Scoring that rewards care

    Reckless speed loses points. Precision and safe habits win.

  • Practice without risk

    Mistakes happen in the game, not on the warehouse floor.

The result

  • A bilingual web game that runs in the browser.
  • Five-minute sessions that fit into a shift.
  • New levels and rules can be added without rewriting the game.
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Looking for an instructional designer? Let's talk.

I'm open to full-time roles and to freelance projects. I work remotely with teams in Colombia, Mexico and the United States.

  • Full-time job
  • Freelance projects
  • Emailhola@jorgeclavijo.com
  • LinkedInlinkedin.com/in/jorgeclavijo